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StarCraft improved on its predecessor Warcraft II, which showcased two incredibly very similar playable factions, by introducing asymmetry involving the models and technologies available to its three races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered in the lesser-known 1996 SSI launch War Wind. The device sorts available to Every race define its racial id. The Protoss can subject strong and pricey warriors and machinery, while the Zerg depend on sheer figures and speed to overwhelm their opponents.The Tale concentrates on the things to do of three species inside a Section of the Milky Way often known as the Koprulu Sector. Millennia before any from the activities on the online games, a species often called the Xel'Naga genetically engineer the Protoss and later the Zerg in attempts to make pure beings.[11][12] These experiments backfire as well as the Xel'Naga are mostly wrecked because 헬스 of the Zerg.[twelve] Generations right before the start of StarCraft in 2499, the hardline Intercontinental government of Earth, the United Earth Directorate (UED), commissions a colonization program as A part of a solution to overpopulation.